martyj Posted August 18, 2016 Share Posted August 18, 2016 Child entities of animated models no longer animate with the model. See video here: The item is added similar to the code below: Entity* rightHand = entity->FindChild("RightHand"); Model* item = Model::Load("Axe.mdl"); item->SetParent(rightHand); item->SetPosition(Vec3(...), false); item->SetRotation(vec3(...), false); Also I have a major framerate drop of at least 1/6th my framerate. Which is concerning that even with a 980 TI I can only get 50 FPS. Where as before I would always have 60 FPS. Link to comment Share on other sites More sharing options...
Josh Posted August 18, 2016 Share Posted August 18, 2016 No prob. I know what is going on. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted August 25, 2016 Share Posted August 25, 2016 Fixed. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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