dreamhead Posted March 16, 2010 Share Posted March 16, 2010 hi like you now we have real time mission tab working mission tap but now we working on an Inventory system that wil be also in real time but we are still a bit uncertain how this would go. we had the following ideas: - inventory is your coat that you can open en look at your inventory. - a backpack that you can open in look in it - briefcase that can open an take out what you need We were also thinking of a inventory that diplays your invetory object in 3d. al your objects are slightly turning. The player has to litterly grab the object that is floating in the air in front of him. We deffinetly want to keep it realtime, so no menu, whatsoever. Suggestions are appreciated! Quote the real world is in my head CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz CPU Speed 2.40 GHz RAM 3.5 GB OS Microsoft Windows XP Professional (Build Service Pack 32600) Video Card GeForce 8800 GT Video Card Features- *Video RAM 512.0 MB Video RAM 256 MB 512.0 MB Hardware T&L Yes Pixel Shader version 3.0 Vertex Shader version 3.0 using:leadwerks2.3,2 [ Link to comment Share on other sites More sharing options...
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