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What is the best way to create streets and highways ?


psygnosys
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The feature wasn't official nor shared with the community if I remember correct. And it didn't work with 2.5 either.

I guess the normal in engine brushes will do just fine also because it won't be a pain for the graphics card so it can load more advanced geometric

 

huh? huh.png It wasn't shared or official? No, you are not remembering correctly. It was one of the big features of LE2.3 (see deserthighway.sbx) and was a part of the Editor all the way to the final version 2.51. And it worked just fine once you figured out setting the rotations on the road nodes to determine how you wanted your curve to look, The biggest drawback was just how long it took to load the saved serialized data to create the road.

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

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