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Blender Snap


PcWizKid
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its quite simple actually just make sure that the open ends of your meshes line up and are on a grid line.

you can set the grid spacing in the view properties to something that is easy to place in the editor (min 0.1 units) as for the lining up part just move the meshes into place or for places like an T intersection press alt d to make a clone of the surrounding parts and move + rotate them into the openings so you can match up the verts.

you can also turn on vertex snapping so its easier to move verts so they match.

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