Undac Posted November 8, 2016 Share Posted November 8, 2016 Any idea if it's possible to export the terrain (or the whole map) to Blender? Basically, I want to create rivers and lakes, which is faster than using LWeditor when you have different elevation levels. Any idea is welcome. Quote Link to comment Share on other sites More sharing options...
gamecreator Posted November 9, 2016 Share Posted November 9, 2016 You can export the terrain height map from the terrain tab. 1 Quote Link to comment Share on other sites More sharing options...
Undac Posted November 9, 2016 Author Share Posted November 9, 2016 That would be great, but I can't find a way to do that. Can you tell me which method did you use (I can't find Terrain::Export or anything similar), or give an example? (c++ preferably) Thanks for the reply! Quote Link to comment Share on other sites More sharing options...
macklebee Posted November 9, 2016 Share Posted November 9, 2016 Export is performed through the Editor from the terrain tab. 3 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Undac Posted November 9, 2016 Author Share Posted November 9, 2016 Oh, we can do that from the editor! Now I feel a bit embarrassed & thanks a lot for the help! Quote Link to comment Share on other sites More sharing options...
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