DooMAGE Posted November 21, 2016 Share Posted November 21, 2016 Lost my shaders backup so I tried to download the shadmar shader pack again, but it seems it got removed? https://steamcommunity.com/sharedfiles/filedetails/?id=256268930 Google cache: https://goo.gl/GWTtwy wtf Quote My Leadwerks games! https://ragingmages.itch.io/ Link to comment Share on other sites More sharing options...
reepblue Posted November 21, 2016 Share Posted November 21, 2016 He wanted to update them for them to support MSAA 0 before Josh dropped the entire idea all together. I really hope he re-releases them. What shader are you looking for? Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
DooMAGE Posted November 21, 2016 Author Share Posted November 21, 2016 So no more MSSA 0? Anyway the shader I am looking for is the "08_PP_bloom+godrays.lua" one. I have a very old copy but I have performance issues when there is water in the scene. Maybe there is no performance issues in the latest version. Thank you for asking. Quote My Leadwerks games! https://ragingmages.itch.io/ Link to comment Share on other sites More sharing options...
tjheldna Posted November 21, 2016 Share Posted November 21, 2016 Aren't there defaults for bloom and godrays shaders now in the post folder? pretty sure they are. Quote Link to comment Share on other sites More sharing options...
DooMAGE Posted November 22, 2016 Author Share Posted November 22, 2016 Maybe is personal taste, but I think that the shadmar solution is more consistent and have some subtle color bleeding effect. The official one is too much, and there is some kind of odd noise in the godrays (?) Quote My Leadwerks games! https://ragingmages.itch.io/ Link to comment Share on other sites More sharing options...
shadmar Posted November 22, 2016 Share Posted November 22, 2016 They shouldn't be gone from your existing projects, just copy I wasn't able to update the workshop item (due to some bug using the old system or something) and they are full of snags now so I don't want them up. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Haydenmango Posted November 23, 2016 Share Posted November 23, 2016 Maybe is personal taste, but I think that the shadmar solution is more consistent and have some subtle color bleeding effect. The official one is too much, and there is some kind of odd noise in the godrays (?) I completely agree. I have never understood why the official bloom+godrays shader looks so over the top (it's completely ridiculous unless you turn the values waaayyy down) but it seems shaders have never really been the focus judging by how people need to create custom shaders just to have alpha in an animation shader. Hoping to see shadmars shader pack back up soon as it has become a very important addition to leadwerks to me! Quote Check out my game Rogue Snowboarding- https://haydenmango.itch.io/roguesnowboarding Link to comment Share on other sites More sharing options...
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