Josh Posted November 5, 2019 Share Posted November 5, 2019 I took a closer look at Doom and it looks like they are performing a raycast in front of the player and making the bullet trajectory point to that point, even though that makes it go out crooked from the gun. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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