Einlander Posted November 25, 2016 Share Posted November 25, 2016 **Operating system or device - Leadwerks Version:** Windows 7 Pro x64 Leadwerks 4.2 Beta BuildID:1479910 **Issue description** (what happened, and what was expected): -Issue:Models added to the terrain vegetation layer do not show up in game. The same model used for vegitation will reflect if manually dragged into the world. [*]-What was expected Models to show reflection in the water. **Steps to reproduce:** Create scene. Add terrain Add skybox Add models to vegetation layer Run Game **Link to minimal example project** No project just an images: **EDIT** So It seems that the game defaults to a medium water quality instead of high. :/ Quote Link to comment Share on other sites More sharing options...
Josh Posted November 25, 2016 Share Posted November 25, 2016 You can change this yourself in the main script: http://www.leadwerks.com/werkspace/page/api-reference/_/world/worldsetlightquality-r825 I'm working on a GUI system right now, and by default that will add a menu in your game that lets you adjust these settings. Your settings will be saved to a config file in between runs. 6 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
DooMAGE Posted November 25, 2016 Share Posted November 25, 2016 I'm working on a GUI system right now, and by default that will add a menu in your game that lets you adjust these settings. Your settings will be saved to a config file in between runs. Wooo what!? This is huge news Quote My Leadwerks games! https://ragingmages.itch.io/ Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.