Jazz Posted December 1, 2016 Share Posted December 1, 2016 When you run a standalone version of a project in the beta version Steam says Leadwerks Game Launcher is running. Just run the .exe from your project folder. Quote --- Scott Using Windows 7 Ultimate 64 bit/Core I7-2700K @ 4312mhz/24G RAM/Nvidia GTX 1060 Link to comment Share on other sites More sharing options...
Josh Posted December 1, 2016 Share Posted December 1, 2016 Your game by default will run with the game launcher SteamID. Remove the call to Steamworks::Initialize if you don't want this. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Jazz Posted December 1, 2016 Author Share Posted December 1, 2016 So screen shots will be uploaded to the launcher... Quote --- Scott Using Windows 7 Ultimate 64 bit/Core I7-2700K @ 4312mhz/24G RAM/Nvidia GTX 1060 Link to comment Share on other sites More sharing options...
Josh Posted December 1, 2016 Share Posted December 1, 2016 Yep. You can change this to your own SteamID when your game is approved on Greenlight. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Jazz Posted December 1, 2016 Author Share Posted December 1, 2016 Uninstalled the launcher Quote --- Scott Using Windows 7 Ultimate 64 bit/Core I7-2700K @ 4312mhz/24G RAM/Nvidia GTX 1060 Link to comment Share on other sites More sharing options...
Josh Posted December 1, 2016 Share Posted December 1, 2016 You can also just remove the call to Steamworks::Initialize() in Main.lua. Screenshots will not be uploaded unless you actually choose to do so in the Steam screenshots dialog. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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