Gengivas Posted January 1, 2017 Share Posted January 1, 2017 When only ssr or ssao enabled or both enabled on a map, it looks like this. when aproaching the wall, the reflection disappears turning flat texture again. Quote Link to comment Share on other sites More sharing options...
Josh Posted January 2, 2017 Share Posted January 2, 2017 It's screen-space reflection. It can only reflect pixels that are rendered on the screen. It's not perfect, but it looks pretty awesome and is completely dynamic. It looks a lot better when you have a normal map, and when the surfaces aren't 100% reflective. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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