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Model editor Collapse


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  • 4 weeks later...

I ran into this as well when making custom collision shapes for my trees. All my trees in my game (Hunt For Food) are un-collapsed just to keep their physics shape and I'm quite sure that is hurting performance.

 

It would be ideal if the collision shape could be kept but the collision mesh child removed when collapsing a model.

Check out my game Rogue Snowboarding- 

https://haydenmango.itch.io/roguesnowboarding

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