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Newbie - OPENGL ERROR GL_Invalid_Enum upon "Play"


GSFC_1
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Good Morning,

 

I have been focusing hard on LEADWERKS this week, handling my "dues", (Reading and re-reading tuts to learn scripting and such)

 

Friday night though, I decided top update my graphics drivers for my Toshiba Satellite S-55 laptop. I left, let it update and went snowboarding for the day. When i came home, and tried to hit play on a file i was running, the Leadwerks engine "Window" (The one called in the script) begins to open then I recieve an "error Message" window that states;

 

"OpenGL error GL_Invalid_Enum"

 

And it seems to stop on this line of code here

 

--Render statistics

context:SetBlendMode(Blend.Alpha)

if DEBUG then

context:SetColor(1,0,0,1)

context:DrawText("Debug Mode",2,2) <-------------- THIS IS THE LINE IT IS HAVING ISSUES WITH

context:SetColor(1,1,1,1)

context:DrawStats(2,22)

context:SetBlendMode(Blend.Solid)

else

 

I am stumped. Any ideas?

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Ok, I read the thread in its entirety. Roll-back drivers, hope that AMD gets their act together. But Joshs latest update in that thread was Feb 2015 when he said that they were going to fix this in the latest driver update. I guess they did not. I need to get a job at AMD, they sound like they pay and you don't have to do much. A full year. Wow.

 

I will see what i can do.

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Okay, the only thing would probably be for me to run the same laptop with this exact same driver. Sometimes the laptop manufacturer will have their own custom drivers that are way behind the video card manufacturer's driver. If you haven't already, I would try a driver directly from AMD rather than going through Toshiba.

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My job is to make tools you love, with the features you want, and performance you can't live without.

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