tumira Posted January 26, 2017 Share Posted January 26, 2017 1)Open new project 2)Create new map 3)Create big box as ground 4)Create spotlight 5)Rotate the spotlight so that the direction is toward the box 6)Make sure the light hit the ground and below or into the box. 7)add SSR shader the the post processing effect. https://www.dropbox.com/s/e2su8j7wq4ba4k7/20170126081910_1.jpg?dl=0 https://www.dropbox.com/s/bn2gwn90g0ib9nf/20170126081920_1.jpg?dl=0 https://www.dropbox.com/s/00n38wz2n3x6i8l/20170126081940_1.jpg?dl=0 This only happen in viewport. You can also notices this bug in the AI and Event map. edited *It is actually HDR+ any post processing effect added will cause this bug. This is the same bug as here http://www.leadwerks.com/werkspace/topic/15473-hdr-bug-in-leadwerks-42/ Quote Link to comment Share on other sites More sharing options...
macklebee Posted January 26, 2017 Share Posted January 26, 2017 I can't reproduce that. Can you post the zipped up SSR shader to make sure we are using the same version as you? Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
tumira Posted January 26, 2017 Author Share Posted January 26, 2017 I can't reproduce that. Can you post the zipped up SSR shader to make sure we are using the same version as you? Sure https://www.dropbox.com/s/mebt2flc3in2kab/ssr.shader?dl=0 Quote Link to comment Share on other sites More sharing options...
tumira Posted January 26, 2017 Author Share Posted January 26, 2017 Someone else is having this bug also and yes this bug is also from 4.2. Since it is still not fixed, I thought I should report this bug again for 4.3 http://www.leadwerks.com/werkspace/topic/15473-hdr-bug-in-leadwerks-42/ *actually if you add any post processing effect will cause this bug. Turning off HDR in settings will make it disappear like the post above. Quote Link to comment Share on other sites More sharing options...
macklebee Posted January 26, 2017 Share Posted January 26, 2017 So its an issue with HDR - ok, yes I can confirm that. I do not have HDR typically turned on and there was no mention of it in your first post, so I was not seeing the issue. So this is a duplicate bug report. Hopefully Josh will get to this eventually. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
tumira Posted January 26, 2017 Author Share Posted January 26, 2017 So its an issue with HDR - ok, yes I can confirm that. I do not have HDR typically turned on and there was no mention of it in your first post, so I was not seeing the issue. Yup. I thought it was SSR until i read about the other post that it actually HDR + any post processing effect causes the bug. Quote Link to comment Share on other sites More sharing options...
Josh Posted January 26, 2017 Share Posted January 26, 2017 There's really no reason to use HDR right now, since it makes no visible difference in any shaders that I see, but thanks for noting this. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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