Maslack Posted February 5, 2017 Share Posted February 5, 2017 Recently I started to import models from Blender to Leadwerks. Now the tank models are look alright, but when I try to rotate the turrets of tanks ,it start to scale in some axis. anyone have an idea why this thing happens? * btw the whole tank rotate fine. Quote Link to comment Share on other sites More sharing options...
Undac Posted February 6, 2017 Share Posted February 6, 2017 Could you upload the model so we can test and see? Quote Link to comment Share on other sites More sharing options...
macklebee Posted February 6, 2017 Share Posted February 6, 2017 You probably need to reset the rotation and scale transforms before exporting. Similar posts have been made in the past concerning weird import results: http://www.leadwerks.com/werkspace/topic/5938-helicopter-blades-not-animating-correctly-yes-ive-googled-it/#entry51532 2 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Maslack Posted February 6, 2017 Author Share Posted February 6, 2017 it worked! I did reset the rotation and scale transforms in Blender and fixed the problem. Thank you! 1 Quote Link to comment Share on other sites More sharing options...
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