Marcousik Posted February 19, 2017 Share Posted February 19, 2017 As I work with many models, and I have many times to set manually the diffuse, normal or spec .tex on a used material. Maybe other users too. Well, very simple but very practical would be if the selected open folder (by selecting a texture) would be automatic the same folder where the concerned material is.. By making a lot of different materials, I spend much time looking at "where is this now?" 2 Quote Link to comment Share on other sites More sharing options...
macklebee Posted February 19, 2017 Share Posted February 19, 2017 Most of my model materials and textures are saved within that particular model's folder itself. I agree - I would prefer if the material's texture folder opened in the folder where the material has been created as that's typically where the textures are located. Also, same with the Model Editor when assigning a material, it would be useful to have that open at the same folder as the model, since i save my model's material and textures with it. 1 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
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