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Models rotating randomly?


Rick
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Has anyone seen an issue with randomly rotated models? I purchased the medieval models from Dexsoft and was making a small town. I have a bunch of different house models forming a street. When I run game mode (FPSController.lua) and go back and forth from edit to game I notice that some of the house models have rotated. This is very odd and is getting very annoying. Is this a known bug? If not I'll report it.

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That is odd. Now you mention it I've had a random issues in the editor, meshes that are loaded via LUA code by a parent entity sometimes take on a random heading (pitch and yaw remain stable). Only in the editor though.

6600 2.4G / GTX 460 280.26 / 4GB Windows 7

Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT

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  • 2 weeks later...

I've had this same weird issue to but it seems to fix it's self when i move them just alittle.

Intel®Core™2 Quad Q8200 @2.33GHz 2.34GHz

4GD DDR2 SDRAM AT 800MHZ,GMT

Nvidia Geforce GTS 250, 1GB Vid Mem

Window 7 Professional x64 bit

LE 2.3

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