Kirkkaf13 Posted April 11, 2017 Share Posted April 11, 2017 Hello, I have recently purchased the Leadwerks game engine and Professional DLC. The DLC is installed correctly and I can see the .cpp source files in the script editor. I was about to create a few of my own classes but noticed that although I can open .cpp files in the editor I am only able to save new source files in .lua Does the built in script editor support new .cpp files, what am I missing? Cheers. Quote Link to comment Share on other sites More sharing options...
Josh Posted April 13, 2017 Share Posted April 13, 2017 The Script Editor probably isn't good as your main C++ IDE. We should add the capability to create new C++ files, but you will really need Visual Studio for editing and compiling your C++ game. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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