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Lua Break-points not removing


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Spent ages trying to figure out why a certain line of code keep breaking the program. After deciding to restart Leadwerks I reopened the script file and suddenly there was a break-point at that line.

 

I did remove it before hand, but it obviously just removed the icon, not the actual break-point. Hope this can be resolved soon.

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I agree. It would be nice if you could mouse over variables like C++ and see they're value.

 

As for the above error, I think I've narrowed it down to removing a break-point while the program is running. The icon is removed but the program keeps breaking there.

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