brndx Posted April 15, 2017 Share Posted April 15, 2017 When a tree has collisions enabled and the map containing terrain is not the first to be loaded the entire vegetation layer becomes invisible. Link to comment Share on other sites More sharing options...
Marcousik Posted April 19, 2017 Share Posted April 19, 2017 May be the same problem I reported here ? http://www.leadwerks.com/werkspace/topic/15886-vegetation-tools-model-disappears-using-changemap-trigger/ 1 Link to comment Share on other sites More sharing options...
brndx Posted April 20, 2017 Author Share Posted April 20, 2017 I think it is but I've found a workaround anyway so it's no longer a problem for me. Link to comment Share on other sites More sharing options...
Marcousik Posted April 20, 2017 Share Posted April 20, 2017 Which one ? Link to comment Share on other sites More sharing options...
brndx Posted April 21, 2017 Author Share Posted April 21, 2017 There are now two trees / rocks placed at each position with one having collisions enabled which will disappear and the other without collisions which will always be visible. 1 Link to comment Share on other sites More sharing options...
Josh Posted February 26, 2019 Share Posted February 26, 2019 Please upload an example map! Thank you. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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