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Missing functions from 2.31 engine.dll.


enablerbr
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while trying to update my c# wrapper. i noticed 3 functions listed in the engine.h file which are not in the engine.dll. these 3 functions are not commented out.

 

TextHeight

UpdateTerrainNormal

UpdateTerrainAlphaMap

 

 

are they simply gone for good or should they still be there in the engine.dll?

Q6600, GTX 560Ti, 8GB DDR2, Windows 7 Home Premium 64-bit.

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You are looking at the wrong place, there might be some old/new typedefs, but they are not loaded or used by the engine. You should look rather at the end of the header file where the comment "Engine Interface Commands" is.

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ahh. i see what you mean. as for TextHeight i must have been tired when typing it. as there is no TextHeight in the header just FontHeight. i even made up the code for it aswell. ;)

though i have to say things are made a little harder as the wiki site isn't keeping upto date with the changes.

Q6600, GTX 560Ti, 8GB DDR2, Windows 7 Home Premium 64-bit.

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well only if it has been changed in the last day. i was going through it the other night trying to find out info about certain commands. i noticed they were either not on it or there was commands listed that didn't exist.

Q6600, GTX 560Ti, 8GB DDR2, Windows 7 Home Premium 64-bit.

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well i continue to create my own. as i'm doing it to help me learn c# along the way. it seems i spend more time trying to get my wrapper upto .net standards than i do coding an actual game. :(

Q6600, GTX 560Ti, 8GB DDR2, Windows 7 Home Premium 64-bit.

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