Rick Posted March 30, 2010 Share Posted March 30, 2010 I purchased some tree's from Dexsoft and when I import them into UU3D and export to gmf I notice some of the leaf planes only have the texture on 1 side. I sent an email to Dexsoft about this and he stated: you have to turn on 2 side rendering, we made them that way. What does this mean? I've never heard anyone here at LE talk about 2 side rendering. Is this a feature we can "turn on" in LE? Is it something I can do in UU3D before I export it? These trees look like garbage without this. Quote Link to comment Share on other sites More sharing options...
Canardia Posted March 30, 2010 Share Posted March 30, 2010 cullface: http://leadwerks.com/wiki/index.php?title=Materials#Syntax Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Joh Posted March 30, 2010 Share Posted March 30, 2010 To renderize faster enigne normally use Back-Face-Culling, it mean that only 1 side of a face is rendered, this is always true on Leadwerks (and in almost any other engines and 3d tool), you can disable it as Lumorja told. Do it with care as this will slow down the rendering of that meshes. Of course there is no other way to renderize that leaf so this is ok for it. You can find more infos here. http://en.wikipedia.org/wiki/Back-face_culling Quote Intel Corei7-6700, NVIDIA GeForce GTX 980, 32GB DDR4, W-10. Link to comment Share on other sites More sharing options...
Rick Posted March 30, 2010 Author Share Posted March 30, 2010 If set to 0 surfaces will appear two-sided. The default setting is 1. I see, I do this in the shader. My trees thank you! Quote Link to comment Share on other sites More sharing options...
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