Hauser Posted June 13, 2017 Share Posted June 13, 2017 I am sort of stuck with this: Light is falling through a tinted window as in the scene below. What would you do to get a colored projection of the window on the floor? Quote Link to comment Share on other sites More sharing options...
macklebee Posted June 14, 2017 Share Posted June 14, 2017 LE2 had the ability to do project transparent colored shadows, but unfortunately its a feature that Josh believes no one would ever use in LE4. You could fake it by applying a material to a spotlight or a sprite. 2 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
AggrorJorn Posted June 14, 2017 Share Posted June 14, 2017 Awesome image macklebee. Quote Link to comment Share on other sites More sharing options...
Hauser Posted June 14, 2017 Author Share Posted June 14, 2017 Thanks macklebee for the helpful hint tho it didnt work for me for whatever reason. But i only gave it a quick shot between getting up and running. Does the texture need any settings like DXT3 or else? I would vote for the engine ability to do project transparent colored shadows. Quote Link to comment Share on other sites More sharing options...
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