Mattline1 Posted June 15, 2017 Share Posted June 15, 2017 I have been looking at the EmitEventHook void hookFunction(void* ptr) { // do whatever } System::AddHook(System::EmitEventHook, hookFunction); I can't figure out the correct type for hookFunction's parameter(s). Event* seems the most logical but doesn't appear to be correct, other hooks tend to have pointers to relevant objects. Anyone know the correct parameters? Quote Website Twitter Link to comment Share on other sites More sharing options...
Solution Josh Posted June 16, 2017 Solution Share Posted June 16, 2017 hook(int id,Object* source, int data, int nothing, int x,int y,int width,int height); This is not official functionality. I am trying to move things towards the Actor class, because it eliminates this problem of unclear function arguments. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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