Core Posted June 17, 2017 Share Posted June 17, 2017 I have a annoying problem with Blender. Problem is this: After saving, hand painting does not work properly anymore. When I try to draw straight on the surface of the model, it leaves some pixels without color. Like there is a random noise all over the texture, that just does not take color in. Here is image about the problem. Highlighted edges in the image are painted before saving and are ok. Problem can be seen in the white smudge on the right, "dead pixels" that can't be painted. Can anyone advice? I¨m still learning this stuff, so might be something very simple. Quote Link to comment Share on other sites More sharing options...
Core Posted June 18, 2017 Author Share Posted June 18, 2017 Ok, I had accidentaly duplicated my mesh over it self. Removed doubles and everything is fine again. Quote Link to comment Share on other sites More sharing options...
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