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Access to vertex position


VeTaL
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In 3d gamestudio there is vec_for_vertex command ( http://www.conitec.net/beta/aent-vec_for_vertex.htm ), this returns position of the vertex in entity, so i can attach particle to pistol, or pistol to the hand and so on.

 

The question: is there any function like that, so i can get and set positions of the meshe's vertexes (i'm going to make something like simple face generator)?

Working on LeaFAQ :)

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