brndx Posted June 29, 2017 Share Posted June 29, 2017 Hi, Upon launching my game I receive an Assert Failed Error before the splashscreen is able to be displayed which uses Window.Center. This issue only occurs when running the Linux version of the game. The other crash is more mysterious as it occurs on both platforms but only for certain people. It occurs at one particular map but this map contains no unique scripts and there is no error logged rather just a "not responding" message. Quote Link to comment Share on other sites More sharing options...
Christian Clavet Posted July 3, 2017 Share Posted July 3, 2017 Hi! Have you tried to comment out the Window.Center command? I know that Ubuntu might cause an issue with windows management because of Unity. Is your Linux distribution is Ubuntu? For the other map, I really don't know with the information you provided... Did you use a custom shader in there? A custom shader will work almost 100% on NVidia and may crash on AMD or Intel hardware... If you are not sure, please investigate that map to be sure it only use the provided "stock" shaders. If not, then there could be the source of the crash. Quote Link to comment Share on other sites More sharing options...
brndx Posted July 4, 2017 Author Share Posted July 4, 2017 You're right I may need to just remove the splashscreen for the linux version as it isn't that important. My distro is Ubuntu 17.04 which I'm pretty sure is the most up to date. All the maps in the entire game use the same shaders which are also stock. Quote Link to comment Share on other sites More sharing options...
Josh Posted July 5, 2017 Share Posted July 5, 2017 I will look at your project in more detail. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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