Christian Clavet Posted July 9, 2017 Share Posted July 9, 2017 Hi! I've just remarked that when the player is killed underwater the "corpse" seem to have some buoyancy and is floating over the water when dead. I have found a way to make the player move up when he is under the water elevation but it not as nice as when it's dead Still experimenting on that... Also is there a way to enable a post-FX shader by code so it might look like we are underwater? Thanks Quote Link to comment Share on other sites More sharing options...
Crazycarpet Posted July 9, 2017 Share Posted July 9, 2017 Leadwerks doesn't come with an underwater shader, but Shadmar released one! I'm not sure what the terms of licensing would be but he posted this link on one of gamecreator's threads. https://www.leadwerks.com/community/applications/core/interface/file/attachment.php?id=9778 1 Quote Link to comment Share on other sites More sharing options...
macklebee Posted July 9, 2017 Share Posted July 9, 2017 2 hours ago, Crazycarpet said: I'm not sure what the terms of licensing would be... 1% of the first sale of your game then double it for each sale afterwards, eye of newt, pickled frog legs, 1 bowl of M&M's with all the green ones removed, six geese a laying, your first great grandchild's new puppy after a day of them bonding with it, and the steering wheel to a tata nano, Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Christian Clavet Posted July 9, 2017 Author Share Posted July 9, 2017 Thanks! I'll try it out. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.