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Someone has been able to have player go underwater?


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Hi!

I've just remarked that when the player is killed underwater the "corpse" seem to have some buoyancy and is floating over the water when dead. I have found a way to make the player move up when he is under the water elevation but it not as nice as when it's dead Still experimenting on that...

Also is there a way to enable a post-FX shader by code so it might look like we are underwater?

Thanks 

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2 hours ago, Crazycarpet said:

 I'm not sure what the terms of licensing would be...

1% of the first sale of your game then double it for each sale afterwards, eye of newt, pickled frog legs, 1 bowl of M&M's with all the green ones removed, six geese a laying, your first great grandchild's new puppy after a day of them bonding with it, and the steering wheel to a tata nano,

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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