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Copy/Paste rotates new copy


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Is there a workaround for this or is this a common problem? I'm trying to pick up a pace with level design, but this copy/paste problem is driving me nuts. If I copy and then paste csg object, it rotates and messes up texture placement. Video below to demonstrate the problem.

 

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Ok, I figured it out. If you have grouped multiple brushes with a pivot and use "ignore groups" to select just one brush, it does this rotation thingy when trying to copy that brush. Annoying, for sure, but I'm happy that there is a work around! :lol: I was pretty upset last night to be honest, when you expect something to happen when you do certain things and then suddenly same procedure does something different, it can be really disheartening.

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