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How can I get UV coordinates of picked point


ArBuZ
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Hi everybody!

Ive got a problem. I'm making a raycast. And if I pick a surface I want to get UV coordinates at picked point. Is it possible to do? Maybe someone already done this before. I have some ideas, but wanted to know your opinion first.

Thanks in advanced.

Q6600@2.4GHz - 9600GT - 4GB DDR2@800MHz - Windows7 x64

3ds max / photoshop CS3 / C++

http://www.arbuznikov.com

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