Yue Posted August 1, 2017 Share Posted August 1, 2017 I have my character on the ground, the force of gravity takes it down and when it collides with the ground, it stops. The problem is that I move it with "Move" or "Translate" and when it arrives at a hill it crosses the terrain. Any suggestions? Quote Link to comment Share on other sites More sharing options...
Crazycarpet Posted August 1, 2017 Share Posted August 1, 2017 Use SetInput to move because "Move" and "Translate" don't take physics into account. https://www.leadwerks.com/learn?page=API-Reference_Object_Entity_SetInput 1 Quote Link to comment Share on other sites More sharing options...
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