Yue Posted August 17, 2017 Share Posted August 17, 2017 I want to know if there is any command to accelerate a sound and to listen faster. What happens is that I have a player who walks and runs, the sound of walking needs to accelerate it to look good with the player's running movement. Any suggestions? Quote Link to comment Share on other sites More sharing options...
cassius Posted August 17, 2017 Share Posted August 17, 2017 You could get a sound editing app like Audacity (free) and make a faster version of your sound. 1 Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Yue Posted August 17, 2017 Author Share Posted August 17, 2017 Ok, no problem, here working whit SetPicth. Quote Link to comment Share on other sites More sharing options...
Rick Posted August 18, 2017 Share Posted August 18, 2017 This more sounds like you want to play sounds closer together not really speed up the sound itself. This would mean you play them with shorter distance of time between when you play. Quote Link to comment Share on other sites More sharing options...
Solution Yue Posted August 18, 2017 Author Solution Share Posted August 18, 2017 https://www.leadwerks.com/learn?page=API-Reference_Object_Source_SetPitch Quote Link to comment Share on other sites More sharing options...
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