Andr3wHur5t Posted April 5, 2010 Share Posted April 5, 2010 File Name: underground halls File Submitter: ryao File Submitted: 05 Apr 2010 File Category: Models Triangles: read blow LOD Versions: No License: for free projects in leadwerks only. main hall straight 392 polys entrance 468 polys ladder opening 504 polys ladder station 598 polys ladder pipe 488 polys 4 textures bump map, and defuse textures in .dds .mat included pls give feedback to help me improve. Click here to download this file Quote Tools: AC3D | 3D Canvas(pro) | Texture Maker(pro) | Genetica(basic) | 3D World Studio | Fragmotion |Leadwerks 2 | XNA 4 | Visual Studio 2010 Professional | XCode 5.x |UU3D Pro Programing & Scripting Languages: C |C++ | C# | Obj-C | LUA | Javascript | PHP | Ruby Link to comment Share on other sites More sharing options...
Marleys Ghost Posted April 5, 2010 Share Posted April 5, 2010 Cool, will check it out later and give feedback, after the coffee has kicked in B) Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Pixel Perfect Posted April 5, 2010 Share Posted April 5, 2010 Pretty nice ryao, I like it Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
Pancakes Posted April 5, 2010 Share Posted April 5, 2010 I never can see your screenshots Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
Andr3wHur5t Posted April 6, 2010 Author Share Posted April 6, 2010 most likly becuse i like darker envierments,i could make it brighter by changing the light coler Quote Tools: AC3D | 3D Canvas(pro) | Texture Maker(pro) | Genetica(basic) | 3D World Studio | Fragmotion |Leadwerks 2 | XNA 4 | Visual Studio 2010 Professional | XCode 5.x |UU3D Pro Programing & Scripting Languages: C |C++ | C# | Obj-C | LUA | Javascript | PHP | Ruby Link to comment Share on other sites More sharing options...
Pancakes Posted April 6, 2010 Share Posted April 6, 2010 Well it's the size, they are super small on my screen for somereason. About the size of 2 smileys put together. Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
Andr3wHur5t Posted April 10, 2010 Author Share Posted April 10, 2010 right now i am working on some turns, intersections,endings machng this set.I also made a block so you cant see the hole suronding the entrince if you used visability tool. Quote Tools: AC3D | 3D Canvas(pro) | Texture Maker(pro) | Genetica(basic) | 3D World Studio | Fragmotion |Leadwerks 2 | XNA 4 | Visual Studio 2010 Professional | XCode 5.x |UU3D Pro Programing & Scripting Languages: C |C++ | C# | Obj-C | LUA | Javascript | PHP | Ruby Link to comment Share on other sites More sharing options...
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