karmacomposer Posted August 22, 2017 Share Posted August 22, 2017 I tried creating a steam vent in Leadwerks using particles and it just looks too blocky or bubbly (word?). I want realistic thin whispy steam (like controlled fog) in a conical shape that seems to be seeping out from a pipe. Any advice or presets for this? If someone could just tell me what kind of particle and what settings would make this work would be a godsend! Thank you. Mike Quote MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives My Patreon page: https://www.patreon.com/michaelfelkercomposer My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213 Custom synths and sounds - http://www.supersynths.com Link to comment Share on other sites More sharing options...
Thirsty Panther Posted August 23, 2017 Share Posted August 23, 2017 Like this You can change velocity, Rand velocity and acceleration settings to alter the direction of the steam. You can also change the colour to black for a smoke effect. Hope this helps. 1 Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted August 23, 2017 Share Posted August 23, 2017 Are you using the softparticles shader in your emitter material? Quote Link to comment Share on other sites More sharing options...
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