Slastraf Posted October 13, 2017 Share Posted October 13, 2017 When I put the .fbx in the /Models directory , it makes the editor glitching out by opening the view for this folder. It also crashes when it loads in the scene (Axcess violation). The model has no faces, just edges because I only use it for wireframe view. The topology therefore is a nightmare but for my game it should be good. It may be crashing because the fbx is odd but it shouldn't happen after all. Maybe its also the wiring up in the code (used in prefabs and loaded in game runtime) and after remodeling it without updating the fbx. sponge.mdl sponge.fbx Link to comment Share on other sites More sharing options...
Slastraf Posted October 14, 2017 Author Share Posted October 14, 2017 it happens when you overwrite a file and its in any way still in the editor Link to comment Share on other sites More sharing options...
Josh Posted February 28, 2019 Share Posted February 28, 2019 There are two limbs, no vertices, no triangles. Your MDL file above will now fail to load, but the FBX file will convert and load with the latest converter. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts