Naughty Alien Posted October 20, 2017 Share Posted October 20, 2017 ..hello guys...i just wanted to say, hi, as i havent been here for few years, i think...i hope all is well and sound with all of ya.. .. now, im going to do some lurking around..hehe 3 Quote Link to comment Share on other sites More sharing options...
macklebee Posted October 20, 2017 Share Posted October 20, 2017 well look what the cat dragged in! long time no see, stranger! hope all is well, Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
gamecreator Posted October 20, 2017 Share Posted October 20, 2017 Hey! Welcome back! Quote Link to comment Share on other sites More sharing options...
Naughty Alien Posted October 21, 2017 Author Share Posted October 21, 2017 ..hehe..hello guys..i hope all is well with you...yeah..im lurking around and exploring whats going on here...2 years ago is last time i was here, i think.. ..anyway, im looking all threads and checking how everything is, as i may have some nice large project, where im thinking to use LE, hence, here i am..by the way, is it possible to use current version of LE, without steam at all..like, just install somewhere on your drive, fire up C++ and roll ?? No steam, no steam account or things like that..is there such version?? Quote Link to comment Share on other sites More sharing options...
gamecreator Posted October 21, 2017 Share Posted October 21, 2017 There is no Steam independent version. To use the editor you'll need to be logged into Steam (but I heard you don't need to be online). But once you have a project created you can code all you want without Steam at all. Quote Link to comment Share on other sites More sharing options...
Naughty Alien Posted October 22, 2017 Author Share Posted October 22, 2017 ..i see..and how is it working art pipeline now?? Or precisely, im using 3dsmax for content creation (static geometry/animations), so, how am i going to export media to be ready for LE now?? What would be a pipeline? Quote Link to comment Share on other sites More sharing options...
macklebee Posted October 22, 2017 Share Posted October 22, 2017 Export model to fbx to project folder and leadwerks will automagically convert to MDL format. Create material from diffuse, normal, specular, etc textures and shaders to apply to MDL model. 1 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
gamecreator Posted October 22, 2017 Share Posted October 22, 2017 You can also optionally use the programs in the Tools folder but I haven't done this much and don't know if they have any limitations. 1 Quote Link to comment Share on other sites More sharing options...
shadmar Posted October 22, 2017 Share Posted October 22, 2017 Welcome back Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
VeTaL Posted October 23, 2017 Share Posted October 23, 2017 Ah, here you are Glad to see lots of familiar faces (nicknames ). Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
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