Yue Posted November 14, 2017 Share Posted November 14, 2017 1 Quote Link to comment Share on other sites More sharing options...
Josh Posted November 14, 2017 Share Posted November 14, 2017 Very nice job, but where is the lift part? 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Yue Posted November 15, 2017 Author Share Posted November 15, 2017 Hi, I'm analyzing how to implement it. Right now I'm working on the vehicle's motion system. It's just a project for the institute where I study since I'm not accepted to do it either in BlitzMax or Blitz3D as a programming support, since in a work environment I was asked for c++ and I was accepted that the project can be written with leadwerks and Lua to standardize my programming knowledge. Kind regards. Quote Link to comment Share on other sites More sharing options...
Yue Posted November 15, 2017 Author Share Posted November 15, 2017 Quote Link to comment Share on other sites More sharing options...
Charrua Posted November 19, 2017 Share Posted November 19, 2017 Hi Yue, nice to see you arround , very good models, congrats! You may use a slider joint to move up and down the lift part, i used them somewhat when doing some tests: I also use blitz3d some years ago with ODE, my art skill is 0, just cubes but here you may see what I've done: https://sites.google.com/site/odriozolajuanignacio/juanodriozola/blitz3d (Utility cars is at the bottom of the page) And here with Leadwerks: and some videos showing it in action As a starting point you may look at "SlidingDoor.lua" in "Scripts\Objects\Doors" to see an example of a sliding joint If you need some help, ask or PM me, in that case you know, you can use Spanish But I do like, if possible, continue here, just in case, it would be helpful for some one else here. Juan 1 Quote Paren el mundo!, me quiero bajar. Link to comment Share on other sites More sharing options...
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