Hauser Posted November 16, 2017 Share Posted November 16, 2017 Burgelkat had the idea and mdgunn convinced me to suggest this here It would be a nice feature to have decals as part of models for the vegetation layer. Similar to how the engine handels collision meshes decals could be created by simply naming a box decal. Quote I built a Tree with a box as a limb, named that box decal assuming it might work sort of similar to a collision mesh namewise. Imported the model into the engine and assigned the materials. Simply naming a box decal doesnt make it a decal. To bad... Wouldnt it be a great feature? Quote Link to comment Share on other sites More sharing options...
Josh Posted November 18, 2017 Share Posted November 18, 2017 Ah, so this would place dead leaves around the tree automatically. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted November 18, 2017 Share Posted November 18, 2017 Your tree looks very nice BTW. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
macklebee Posted November 19, 2017 Share Posted November 19, 2017 2 hours ago, Josh said: Ah, so this would place dead leaves around the tree automatically. How about instead of this specific feature request, implement the ability to use prefabs for vegetation which would cover this as well as other similar requests? Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Hauser Posted November 19, 2017 Author Share Posted November 19, 2017 i d second this Quote Link to comment Share on other sites More sharing options...
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