SlicedBread Posted November 20, 2017 Share Posted November 20, 2017 Using the FPSPlayer.pfb with a terrain crashes the compiled program. Link to comment Share on other sites More sharing options...
Josh Posted November 21, 2017 Share Posted November 21, 2017 Is this in 4.4 or the 4.5 beta? My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Marcousik Posted December 13, 2017 Share Posted December 13, 2017 I encounter this bug in 4.5 but only on the spline tools example map. Link to comment Share on other sites More sharing options...
Josh Posted December 15, 2017 Share Posted December 15, 2017 Can you try again with the update? I just fixed a problem with swept collision that may be related:https://www.leadwerks.com/community/topic/16875-physics-bug-fast-falling-objects-crashes-the-game/ My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
SlicedBread Posted December 15, 2017 Author Share Posted December 15, 2017 Works now Link to comment Share on other sites More sharing options...
Josh Posted December 15, 2017 Share Posted December 15, 2017 Awesome thanks! My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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