Magnatrix Posted December 1, 2017 Share Posted December 1, 2017 Hello could anyone help with a physics problem? I have been trying for the last two days to get a camera character to not sink through the floor. I did that now I don't know how to figure out how to make it stick above the objects. Because as of now the camera just sinks into the object making me only see at as one thin line. (Sorry if this is a repeat question.) Also side question does anyone know how to make the terrain tool generate less polygons? Because if there is a solution to that I would very much like it. Quote Link to comment Share on other sites More sharing options...
Solution Thirsty Panther Posted December 2, 2017 Solution Share Posted December 2, 2017 For your camera problem check out the Spectator camera script. Its in the Assets - Scripts - Objects - Player folder. It has all the physics preset so the camera doesn't bump objects and it doesn't fall thru terrain. Not sure how to fix your second problem other than to use a smaller map. 1 Quote Link to comment Share on other sites More sharing options...
Magnatrix Posted December 4, 2017 Author Share Posted December 4, 2017 Thanks for the response! 1 Quote Link to comment Share on other sites More sharing options...
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