Pancakes Posted April 8, 2010 Share Posted April 8, 2010 I tried editing the .frag file for Depth of Field effect, but I haven't yet found a way to soften the effect some. As it is now it seems too hard and also there are little black squares that appear on the screen some times. Does anyone have some advice on how to get the most out of the DoF shader? Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
Marleys Ghost Posted April 8, 2010 Share Posted April 8, 2010 There were/are some issues in the tracker regarding DoF: http://leadwerks.com/werkspace/index.php?/tracker/issue-73-setfardofrangenearrangefarrange-farrange-has-no-effect/ http://leadwerks.com/werkspace/index.php?/tracker/issue-76-dof-artifacts/ 1 Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Pancakes Posted April 9, 2010 Author Share Posted April 9, 2010 thank u +1 rep for you however my updater isn't working so the fix will have to be some other time Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
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