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Model Rotation Problems


GarlicWaffle
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Hi! I am trying to make a neat rocket that I made in blender simply fly in an arc across the sky. The problem is that when I change the x-axis rotation for my rocket model, the y and z axis rotation changes as well for some reason, to seemingly random values. The rotation on the x axis also jumps to weird numbers and makes my rocket fly in very wacky directions. Here are some screenshots:

b.PNG.fdae36b42c6c3e8e7698cc8d12f963b6.PNGa.PNG.5973b1ce20ef568222b07d1589c359ce.PNGc.thumb.jpg.57ff8070def26f287f35b3abd65392a5.jpg

There is probably some easy solution that I missed here, but I cant find one.

Oh and happy holidays! 

  

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