GarlicWaffle Posted December 24, 2017 Share Posted December 24, 2017 Hi! I am trying to make a neat rocket that I made in blender simply fly in an arc across the sky. The problem is that when I change the x-axis rotation for my rocket model, the y and z axis rotation changes as well for some reason, to seemingly random values. The rotation on the x axis also jumps to weird numbers and makes my rocket fly in very wacky directions. Here are some screenshots: There is probably some easy solution that I missed here, but I cant find one. Oh and happy holidays! Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 2, 2018 Share Posted January 2, 2018 Do you have a script attached that manipulates rotation? Quote Link to comment Share on other sites More sharing options...
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