brndx Posted January 8, 2018 Share Posted January 8, 2018 Regardless of the collision type assigned to the terrain or character controller in 4.5 and 4.5 beta the cc will not collide with the terrain rendering all maps with terrain unplayable. This does not occur in previous versions of Leadwerks. Link to comment Share on other sites More sharing options...
Josh Posted January 19, 2018 Share Posted January 19, 2018 I'm not able to reproduce this error. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 24, 2018 Share Posted January 24, 2018 Thank you for reporting this. The problem was a signed integer variable being used when it should have used unsigned. That's why terrain over half the max height wasn't colliding. I've added the fix and it will be available shortly. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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