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Models do not cast shadows


Core
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Since you didn't post the information, have you selected the model in the editor's scene browser and confirmed that in the Appearance tab that the cast shadows pulldown menu does not have 'None' selected? Have you checked the model's material file and confirmed that the cast shadows option is checked?

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Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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2 minutes ago, Core said:

Oh, answering to my self... I need to have shadow shader on my material... :)

Having a shadow shader will not make a difference if the above items are not selected properly. By selecting cast shadows in the material, it appears to add a default shadow shader anyways.

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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By default materials have no shadow shader specified and the engine automatically selects one.

Since there is no example posted it is unlikely anyone can help!

My job is to make tools you love, with the features you want, and performance you can't live without.

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