gamecreator Posted January 20, 2018 Share Posted January 20, 2018 If you have the editor closed and you copy a folder with a texture to your project (and an fbx which uses it) and then load the editor, the texture and the material get created but the material doesn't show in the editor (but if you open the folder, you can see the file). You need to restart the editor to have the material show up. 1 Quote Link to comment Share on other sites More sharing options...
imothep85 Posted February 9, 2018 Share Posted February 9, 2018 i have the same problems with fbx when imported, tobject is black so i have to add one by one by hand.... Quote Link to comment Share on other sites More sharing options...
Admin Posted March 11, 2019 Share Posted March 11, 2019 This is sort of difficult because the event occurs inside the folder creation code, when a new project is loaded. I am inclined to leave it alone because restructuring that would be more work than I feel is worth it for a relatively minor issue. And the fact that I will be starting on a new editor soon. Quote Link to comment Share on other sites More sharing options...
gamecreator Posted March 15, 2019 Author Share Posted March 15, 2019 Ok, feel free to close this then. I'll retrain myself to copy files over once the editor is already open. Not a big deal and thanks for looking at it. 1 Quote Link to comment Share on other sites More sharing options...
Josh Posted March 15, 2019 Share Posted March 15, 2019 I will leave it open. I am on the fence about this one... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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