havenphillip Posted January 24, 2018 Share Posted January 24, 2018 I'm using that L3DT thing to generate terrain but when I walk around on it I keep falling through the ground at a certain altitude. It used to work I don't know what changed. I tried to create a terrain with just the sculpt tools but the same thing happens. What's causing this? Link to comment Share on other sites More sharing options...
M0lD Posted January 24, 2018 Share Posted January 24, 2018 Test the beta Link to comment Share on other sites More sharing options...
havenphillip Posted January 24, 2018 Author Share Posted January 24, 2018 Ok how do I test the beta? Link to comment Share on other sites More sharing options...
Josh Posted January 24, 2018 Share Posted January 24, 2018 Ah I see now, it only occurs over a certain height. Let me see what I can do... 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 24, 2018 Share Posted January 24, 2018 Thank you for reporting this. The problem was a signed integer variable being used when it should have used unsigned. That's why terrain over half the max height wasn't colliding. I've added the fix and it will be available shortly. 1 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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