imothep85 Posted February 9, 2018 Author Share Posted February 9, 2018 ....... Quote Link to comment Share on other sites More sharing options...
cassius Posted February 9, 2018 Share Posted February 9, 2018 Why not just batch generate mat files and normal maps in the editor? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
GorzenDev Posted February 10, 2018 Share Posted February 10, 2018 try embedding the materials into your fbx during export. Quote Link to comment Share on other sites More sharing options...
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