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[SOLVED] nvoglv32.dll


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While programming my game I encountered a weird error which causes trouble when starting up (see attachment).

 

nvoglv32.dll probably something has to do with nVidia and Open GL, so I tried reinstalling the drivers, but it doesn't work.

Then of course I tried using Google, which didn't work (not good results).

I also moved from Vista 32 bit to W7 64 bit (which was about time), which neither seems to matter.

 

The Editor, Modelviewer and Sandbox all work fine and smooth, so it must be my project.

 

Any ideas what causes this? :)

Thanks for the help,

 

Ivar / Evayr

post-358-12710686821743_thumb.png

Using Leadwerks Professional Edition (Beta), mainly using C++.

Windows 10 / Linux Mint, Visual Studio 2017. GPU: NVidia GeForce GTX970, CPU: Intel i7 7700K @ 4.20 GHz

Previously known as Evayr.

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*Bump*

 

Changing software for programming (MVS2008 --> Code::Blocks) didn't work. I also tried changing from console to window application, which neither worked.

After that I tried running a backup from a few months ago; no luck..

 

I don't like to start my project from 0 again.. Anyone an idea how to fix this?

Using Leadwerks Professional Edition (Beta), mainly using C++.

Windows 10 / Linux Mint, Visual Studio 2017. GPU: NVidia GeForce GTX970, CPU: Intel i7 7700K @ 4.20 GHz

Previously known as Evayr.

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i would say you need to show some of your code

 

it may help people to help you

 

the only thing i would say is update the nvidia drivers to the latest

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You need to learn how to debug large programs with untracable bugs:

 

When you have a bug and in a complex program, you first need to eliminate all program code, to see if that eliminates the bug also. If it does, you have already solved 50% of the problem. If it doesn't, then the problem is somewhere completely else than in your code, and you can skip debugging your code.

 

If the problem was in your code, then you can add half of the code back to see if the brings the bug also back. If it doesn't, then the bug is in the other half of the code.

 

Repeat the adding of half of the remaining code until you find the line with the bug.

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Thanks for the comments :P

 

I tried the whole debugging, but I think I made my code too messy, could use some tips.

Since it's the first time using an other program to program with, I write all the code in one CPP.

But after looking in other people their sources I see you use plenty of includes.

 

I've tried your tops Lumooja, even though I has to comment all the things away.

Again, I've made my code too messy I think. The source is in the spoiler below:

 

<source removed>

 

If someone can save this, thanks! Else I'll be starting over I guess with other methods. =|

- Ivar / Evayr

Using Leadwerks Professional Edition (Beta), mainly using C++.

Windows 10 / Linux Mint, Visual Studio 2017. GPU: NVidia GeForce GTX970, CPU: Intel i7 7700K @ 4.20 GHz

Previously known as Evayr.

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Problem has been solved.

For some reason the .DDS files was making the program crash, even though I used the MakeDDS.exe tool.

 

Now I'll have to do everything by hand instead of the tool. Problem has been solved though. :) Source will be removed.

Using Leadwerks Professional Edition (Beta), mainly using C++.

Windows 10 / Linux Mint, Visual Studio 2017. GPU: NVidia GeForce GTX970, CPU: Intel i7 7700K @ 4.20 GHz

Previously known as Evayr.

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