AggrorJorn Posted March 2, 2018 Share Posted March 2, 2018 There doesn't seem to be information about buffers in the API documentation. Link to comment Share on other sites More sharing options...
Josh Posted February 28, 2019 Share Posted February 28, 2019 Buffers are considered internal and should not be used. They involve some weird behavior with contexts. Camera render target is the official render-to-texture method: https://www.leadwerks.com/learn?page=API-Reference_Object_Entity_Camera_SetRenderTarget My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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