fhl42 Posted April 10, 2018 Share Posted April 10, 2018 when i import a new weapon and add a diffuse.shader and textures in the material editor and save this all the animations stop playing of the weapon or they play stupid in the model editor and ingame when i remove the material in model editor of my weapon and add a fake empty material the animation are playing again in the model editor and ingame and when i change rotation to of the weapon 90 degrees is ok but when i use -9.0 on the y axis the weapon disappeare but when its -8.0 first the weapon is not there ingame but when i use left mouse to fire, the weapon appeare on screen ingame, this is both on steam leadwerks 4.5 and 4.6beta standard edition Link to comment Share on other sites More sharing options...
Josh Posted April 10, 2018 Share Posted April 10, 2018 Animation requires an animation shader since the vertices are transformed on the GPU, so that is probably the problem. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
fhl42 Posted April 10, 2018 Author Share Posted April 10, 2018 do you mean in the shadow slot shadow+animation.shader that i allready have there but then animation stops playing Link to comment Share on other sites More sharing options...
Josh Posted April 10, 2018 Share Posted April 10, 2018 Can you upload the material file you are adding or just post the contents of the file here? My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
fhl42 Posted April 10, 2018 Author Share Posted April 10, 2018 no they are not mine its buyed asset is there other contact or private message Link to comment Share on other sites More sharing options...
fhl42 Posted April 10, 2018 Author Share Posted April 10, 2018 i am busy upload complete project in message send to you Link to comment Share on other sites More sharing options...
Josh Posted April 10, 2018 Share Posted April 10, 2018 Resolved, thanks for sending that My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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