Carm3D Posted April 20, 2018 Share Posted April 20, 2018 Would I be able to make alternate shapes of my model in v5 that deform a character before bone deformations so I can make them smile / frown / speak / etc? The attached video clip shows how helpful morphs can be. Mouth_Rig.MP4 2 Quote Link to comment Share on other sites More sharing options...
Josh Posted April 22, 2018 Share Posted April 22, 2018 possibly. This could be done right now with a custom shader and a float texture. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Carm3D Posted April 29, 2018 Author Share Posted April 29, 2018 Oh cool I wasn't aware that shaders could deform geometry. Thanks! Quote Link to comment Share on other sites More sharing options...
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